![]() Watch on YouTube Here's Digital Foundry's tech review of Darktide on PC.ĭarktide, unlike its ratty cousins, is really a hybrid between hack-and-slash and FPS, and its four classes reflect that, each with a primary and secondary weapon that generally represents a melee and ranged option and each, at least in theory, as viable as the other. But there are departures, the most significant being the introduction of guns. Much of it really is the same: you play as a given class of your choice with three others, either bots or humans, and you fight off waves while completing fairly simple objectives. Instead of hordes of rat people, you're now mowing down waves of zombified plague-people, corrupted or otherwise made gross by the plague god Nurgle. Darktide is a spiritual follow-up to Vermintide and Vermintide 2, developer Fatshark's previous two games set in 40k's old-timey parallel (or same-but-much-earlier?) universe of fantasy Warhammer. Some players will already be familiar with the formula.
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